Credit: Blizzardīut the more cinematic cutscenes, refreshed UI and revised voice acting teased at Blizzcon 2018? They don’t appear to have made the cut and it’s not really clear why. The updated character models in Reforged have a genuinely staggering amount of detail in them compared to their 2002 counterparts. I mean, don’t get me wrong - it’s a nice coat of paint. Unfortunately, jumping into Warcraft 3: Reforged, it feels like Blizzard have given the classic RTS a new coat of paint and little else. Part of this was down to the extremely powerful custom map editor - which kept me coming back long after I had finished Warcraft 3’s manifold single player campaigns. Part of this was down to the rich storytelling and the introduction of RPG-influenced mechanics - which made for a more engrossing setting and more engaging gameplay loop.
#Warcraft 2 map editor gog upgrade#
Part of this was down to the graphical upgrade the third installment in the series delivered - which bumped things up from sprite-based 2D to fully-featured 3D models and environments. In the years since, it’s long held the crown as the game I’d with me to a desert island. It was one of those games that hit me at just the right time in my life.Ī few years down the track, Warcraft 3: Reign of Chaos impressed me all over again. The original Warcraft took a style of game I was already acquainted with and paired it up with a richer, nerdy-as-hell setting that played right into my teenage appetite for trashy-as-hell genre fiction. Dark prophecies, grimdark character designs, gorey action and truckloads of fantasy flavor? Sign me the hell up.